#include "StdAfx.h"
#include "HardwareBufferManager.h"

#include "IndexBuffer.h"
#include "HardwareBuffer.h"

using namespace RenderSystem;

HardwareBufferManager::HardwareBufferManager( Renderer* pRenderer )
	:m_pRenderer(pRenderer)
{
}

HardwareBufferManager::~HardwareBufferManager(void)
{
}

VertexBuffer* HardwareBufferManager::CreateVertexBuffer( void )
{
}

IndexBuffer* HardwareBufferManager::CreateIndexBuffer( void )
{
}
